The V-Ray Light Cache is now on the GPU, enabling a faster render start. Now it preserves a scene's original opacity, bump, refraction, and self-illumination, eliminating the need to exclude objects from the material override option. Improvements on how VRayMtl looks in the viewport, meaning that material properties, like glossiness, Fresnel or IOR will be better represented in the viewport and visually closer to the final render.Īn updated advanced material override option was added.
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